Sine Cannon (Alternatively, SinCannon) is a 4 player algorithm based deathmatch game.
- Created in under 24 hrs in a Game Jam session.
- Projectiles trajectories dynamically pathed by mathematical formulas.
SinCannon was created in XNA and .NET, using C#. The main focus during development was producing a fun, bug-free, playable experience within an extremely self-imposed deadline.This was achieved without any aspect of the game needing sacrifice.